# Warp Warp lets you create self-contained single binary applications making it simpler and more ergonomic to deliver your application to your customers. A self-contained binary is specially convenient when the technology you use, such as Node.js, .NET Core, Java and others, contain many dependencies that must be shipped alongside your application. Warp is written in Rust and is supported on Linux, Windows and macOS. ### Table of Content * [Quickstart with Node.js](#quickstart-with-nodejs) + [Linux](#linux) + [macOS](#macos) + [Windows](#windows) * [Quickstart with .NET Core](#quickstart-with-net-core) + [Linux](#linux-1) + [macOS](#macos-1) + [Windows](#windows-1) * [Quickstart with Java](#quickstart-with-java) * [How it works](#how-it-works) + [Performance](#performance) + [Packages cache location](#packages-cache-location) + [Runners cache location](#runners-cache-location) * [Changes in v1.0.0](#changes-in-v100) * [Authors](#authors) * [License](#license) ## Quickstart with Node.js ### Linux **Create the directory for the application** ```sh dgiagio@X1:~/Devel$ mkdir myapp dgiagio@X1:~/Devel/myapp$ cd myapp ``` **Create main application** - `app.js` ```javascript var lodash = require('lodash'); var output = lodash.without([1, 2, 3], 1); console.log(output); ``` **Download Node.js distribution** ```sh dgiagio@X1:~/Devel/myapp$ wget https://nodejs.org/dist/v8.12.0/node-v8.12.0-linux-x64.tar.xz dgiagio@X1:~/Devel/myapp$ xz -dc node-v8.12.0-linux-x64.tar.xz | tar xvf - ``` **Install dependencies** ```sh dgiagio@X1:~/Devel/myapp$ node-v8.12.0-linux-x64/bin/npm install lodash ``` **Remove unneeded files** ```sh dgiagio@X1:~/Devel/myapp$ rm -r node-v8.12.0-linux-x64/include node-v8.12.0-linux-x64/share node-v8.12.0-linux-x64/lib dgiagio@X1:~/Devel/myapp$ rm node-v8.12.0-linux-x64/bin/npm node-v8.12.0-linux-x64/bin/npx ``` **Create launcher script** - `launch` ```sh #!/bin/sh NODE_DIST=node-v8.12.0-linux-x64 APP_MAIN_JS=app.js DIR="$(cd "$(dirname "$0")" ; pwd -P)" NODE_EXE=$DIR/$NODE_DIST/bin/node NODE_PATH=$DIR/node_modules APP_MAIN_JS_PATH=$DIR/$APP_MAIN_JS exec $NODE_EXE $APP_MAIN_JS_PATH $@ ``` **Make the launcher script executable** ```sh dgiagio@X1:~/Devel/myapp$ chmod +x launch ``` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```sh dgiagio@X1:~/Devel/myapp$ cd .. dgiagio@X1:~/Devel$ curl -Lo warp-packer https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/linux-x64.warp-packer dgiagio@X1:~/Devel$ chmod +x warp-packer ``` **Create your self-contained application** ```sh dgiagio@X1:~/Devel$ ./warp-packer pack --arch linux-x64 --input-dir myapp --exec launch --output myapp.bin dgiagio@X1:~/Devel$ chmod +x myapp.bin ``` **Run your self-contained application** ```sh dgiagio@X1:~/Devel$ ./myapp.bin [ 2, 3 ] dgiagio@X1:~/Devel$ ``` **More information about your self-contained application** ```sh dgiagio@X1:~/Devel/myapp$ file myapp.bin myapp.bin: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 3.2.0, BuildID[sha1]=aa53b01be2cde5e0b64450870b1af13b52d5cffb, with debug_info, not stripped dgiagio@X1:~/Devel/myapp$ du -hs myapp.bin 17M myapp.bin ``` ### macOS **Create the directory for the application** ```sh Diegos-iMac:Devel dgiagio$ mkdir myapp Diegos-iMac:Devel dgiagio$ cd myapp ``` **Create main application** - `app.js` ```javascript var lodash = require('lodash'); var output = lodash.without([1, 2, 3], 1); console.log(output); ``` **Download Node.js distribution** ```sh Diegos-iMac:myapp dgiagio$ curl -Lo node-v8.12.0-darwin-x64.tar.gz https://nodejs.org/dist/v8.12.0/node-v8.12.0-darwin-x64.tar.gz Diegos-iMac:myapp dgiagio$ tar xvfz node-v8.12.0-darwin-x64.tar.gz ``` **Install dependencies** ```sh Diegos-iMac:myapp dgiagio$ PATH=node-v8.12.0-darwin-x64/bin npm install lodash ``` **Remove unneeded files** ```sh Diegos-iMac:myapp dgiagio$ rm -r node-v8.12.0-darwin-x64/include node-v8.12.0-darwin-x64/share node-v8.12.0-darwin-x64/lib Diegos-iMac:myapp dgiagio$ rm node-v8.12.0-darwin-x64/bin/npm node-v8.12.0-darwin-x64/bin/npx ``` **Create launcher script*** - `launch` ```sh #!/bin/sh NODE_DIST=node-v8.12.0-darwin-x64 APP_MAIN_JS=app.js DIR="$(cd "$(dirname "$0")" ; pwd -P)" NODE_EXE=$DIR/$NODE_DIST/bin/node NODE_PATH=$DIR/node_modules APP_MAIN_JS_PATH=$DIR/$APP_MAIN_JS exec "$NODE_EXE" "$APP_MAIN_JS_PATH" $@ ``` **Make the launcher script executable** ```sh Diegos-iMac:myapp dgiagio$ chmod +x launch ``` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```sh Diegos-iMac:myapp dgiagio$ cd .. Diegos-iMac:Devel dgiagio$ curl -Lo warp-packer https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/macos-x64.warp-packer Diegos-iMac:Devel dgiagio$ chmod +x warp-packer ``` **Create your self-contained application** ```sh Diegos-iMac:Devel dgiagio$ ./warp-packer pack --arch macos-x64 --input-dir myapp --exec launch --output myapp.bin Diegos-iMac:Devel dgiagio$ chmod +x myapp.bin ``` **Run your self-contained application** ```sh Diegos-iMac:Devel dgiagio$ ./myapp.bin [ 2, 3 ] Diegos-iMac:Devel dgiagio$ ``` **More information about your self-contained application** ```sh Diegos-iMac:Devel dgiagio$ file myapp.bin myapp.bin: Mach-O 64-bit executable x86_64 Diegos-iMac:Devel dgiagio$ du -hs myapp.bin 26M myapp.bin ``` ### Windows **Create the directory for the application** ```powershell PS C:\Users\Diego\Devel> mkdir myapp PS C:\Users\Diego\Devel> cd myapp ``` **Create main application** - `app.js` ```javascript var lodash = require('lodash'); var output = lodash.without([1, 2, 3], 1); console.log(output); ``` **Download Node.js distribution** ```powershell PS C:\Users\Diego\Devel\myapp> curl https://nodejs.org/dist/v8.12.0/node-v8.12.0-win-x64.zip -OutFile node-v8.12.0-win-x64.zip PS C:\Users\Diego\Devel\myapp> Expand-Archive .\node-v8.12.0-win-x64.zip -DestinationPath .\ ``` **Install dependencies** ```powershell PS C:\Users\Diego\Devel\myapp> .\node-v8.12.0-win-x64\npm install lodash ``` **Remove unneeded files** ```powershell PS C:\Users\Diego\Devel\myapp> rmdir -Recurse .\node-v8.12.0-win-x64\node_modules\npm ``` **Create launcher script*** - `launch.cmd` ```bat @ECHO OFF SETLOCAL SET "NODE_DIST=node-v8.12.0-win-x64" SET "APP_MAIN_JS=app.js" SET "NODE_EXE=%~dp0\%NODE_DIST%\node.exe" SET "NODE_PATH=%~dp0\%NODE_DIST%\node_modules" SET "APP_MAIN_JS_PATH=%~dp0\%APP_MAIN_JS%" CALL %NODE_EXE% %APP_MAIN_JS_PATH% %* EXIT /B %ERRORLEVEL% ``` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```powershell PS C:\Users\Diego\Devel\myapp> cd .. PS C:\Users\Diego\Devel> [Net.ServicePointManager]::SecurityProtocol = "tls12, tls11, tls" ; Invoke-WebRequest https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/windows-x64.warp-packer.exe -OutFile warp-packer.exe ``` **Create your self-contained application** ```powershell PS C:\Users\Diego\Devel> .\warp-packer --arch windows-x64 --input-dir .\myapp\ --exec launch.cmd --output myapp.exe ``` **Run your self-contained application** ```powershell PS C:\Users\Diego\Devel> .\myapp.exe [ 2, 3 ] PS C:\Users\Diego\Devel> ``` **More information about your self-contained application** ```powershell PS C:\Users\Diego\Devel> "{0:N2} MB" -f ((Get-Item myapp.exe).Length / 1MB) 9.15 MB ``` ## Quickstart with .NET Core ### Linux **Create a simple console application** ```sh dgiagio@X1:~/Devel$ mkdir myapp dgiagio@X1:~/Devel$ cd myapp dgiagio@X1:~/Devel/myapp$ dotnet new console dgiagio@X1:~/Devel/myapp$ dotnet run Hello World! dgiagio@X1:~/Devel/myapp$ ``` **Publish the application with native installer for `linux-x64` runtime** ```sh dgiagio@X1:~/Devel/myapp$ dotnet publish -c Release -r linux-x64 ``` The application should be published to `bin/Release/netcoreapp2.1/linux-x64/publish/` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```sh dgiagio@X1:~/Devel/myapp$ curl -Lo warp-packer https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/linux-x64.warp-packer dgiagio@X1:~/Devel/myapp$ chmod +x warp-packer ``` **Create your self-contained application** ```sh dgiagio@X1:~/Devel/myapp$ ./warp-packer pack --arch linux-x64 --input-dir bin/Release/netcoreapp2.1/linux-x64/publish --exec myapp --output myapp dgiagio@X1:~/Devel/myapp$ chmod +x myapp ``` **Run your self-contained application** ```sh dgiagio@X1:~/Devel/myapp$ ./myapp Hello World! dgiagio@X1:~/Devel/myapp$ ``` **More information about your self-contained application** ```sh dgiagio@X1:~/Devel/myapp$ file myapp myapp: ELF 64-bit LSB executable, x86-64, version 1 (GNU/Linux), statically linked, BuildID[sha1]=13b12e71a63ca1de8537ad7e90c83241f9f87f6c, with debug_info, not stripped dgiagio@X1:~/Devel/myapp$ du -hs myapp 34M myapp ``` ### macOS **Create a simple console application** ```sh Diegos-iMac:Devel dgiagio$ mkdir myapp Diegos-iMac:Devel dgiagio$ cd myapp Diegos-iMac:myapp dgiagio$ dotnet new console Diegos-iMac:myapp dgiagio$ dotnet run Hello World! Diegos-iMac:myapp dgiagio$ ``` **Publish the application with native installer for `osx-x64` runtime** ```sh Diegos-iMac:myapp dgiagio$ dotnet publish -c Release -r osx-x64 ``` The application should be published to `bin/Release/netcoreapp2.1/osx-x64/publish/` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```sh Diegos-iMac:myapp dgiagio$ curl -Lo warp-packer https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/macos-x64.warp-packer Diegos-iMac:myapp dgiagio$ chmod +x warp-packer ``` **Create your self-contained application** ```sh Diegos-iMac:myapp dgiagio$ ./warp-packer pack --arch macos-x64 --input-dir bin/Release/netcoreapp2.1/osx-x64/publish --exec myapp --output myapp Diegos-iMac:myapp dgiagio$ chmod +x myapp ``` **Run your self-contained application** ```sh Diegos-iMac:myapp dgiagio$ ./myapp Hello World! Diegos-iMac:myapp dgiagio$ ``` **More information about your self-contained application** ```sh Diegos-iMac:myapp dgiagio$ file myapp myapp: Mach-O 64-bit executable x86_64 Diegos-iMac:myapp dgiagio$ du -hs myapp 27M myapp ``` ### Windows **Create a simple console application** ```powershell PS C:\Users\Diego\Devel> mkdir myapp PS C:\Users\Diego\Devel> cd myapp PS C:\Users\Diego\Devel\myapp> dotnet new console PS C:\Users\Diego\Devel\myapp> dotnet run Hello World! PS C:\Users\Diego\Devel\myapp> ``` **Publish the application with native installer for `win10-x64` runtime** ```powershell PS C:\Users\Diego\Devel\myapp> dotnet publish -c Release -r win10-x64 ``` The application should be published to `bin/Release/netcoreapp2.1/win10-x64/publish/` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```powershell PS C:\Users\Diego\Devel\myapp> [Net.ServicePointManager]::SecurityProtocol = "tls12, tls11, tls" ; Invoke-WebRequest https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/windows-x64.warp-packer.exe -OutFile warp-packer.exe ``` **Create your self-contained application** ```powershell PS C:\Users\Diego\Devel\myapp> .\warp-packer --arch windows-x64 --input-dir bin/Release/netcoreapp2.1/win10-x64/publish --exec myapp.exe --output myapp.exe ``` **Run your self-contained application** ```powershell PS C:\Users\Diego\Devel\myapp> .\myapp.exe Hello World! PS C:\Users\Diego\Devel\myapp> ``` **More information about your self-contained application** ```powershell PS C:\Users\Diego\Devel\myapp> "{0:N2} MB" -f ((Get-Item myapp.exe).Length / 1MB) 28.51 MB ``` ## Quickstart with Java ### Linux **Create a Hello World application** Create `HelloWorld.java`: ```java // HelloWorld.java public final class HelloWorld { public static void main(final String[] args) { System.out.println("Hello, world. "); } } ``` Test that it works: ```bash $ javac HelloWorld.java $ java HelloWorld Hello, world. ``` We need to bundle this as a `.jar`: ```bash $ jar cvfe app.jar HelloWorld HelloWorld.class added manifest adding: HelloWorld.class(in = 428) (out= 290)(deflated 32%) $ java -jar app.jar Hello, world. ``` **Download a JRE** There are prebuilt JREs over on [AdoptOpenJDK](https://adoptium.net). Here we use JRE 8: ``` wget -N https://github.com/adoptium/temurin8-binaries/releases/download/jdk8u412-b08/OpenJDK8U-jre_x64_linux_hotspot_8u412b08.tar.gz ``` Unpack it: ``` tar -xvf OpenJDK8U-jre_x64_linux_hotspot_8u412b08.tar.gz ``` **Create a bundle** We need to create a folder containing: our compiled code, the JRE and a launch script. ``` mkdir bundle cp -r ./jdk8u412-b08-jre ./bundle/jre cp app.jar ./bundle/app.jar touch bundle/run.sh chmod +x ./bundle/run.sh ``` Finally, we to write `run.sh`. This script will run our `.jar` using the bundled JRE. Here are the contents of `./bundle/run.sh`: ```bash #!/usr/bin/env bash HERE=${BASH_SOURCE%/*} "$HERE/jre/bin/java" -jar "$HERE/app.jar" "$@" ``` Test the bundle: ```bash $ ./bundle/run.sh Hello, world. ``` **Download `warp-packer`** If you save `warp-packer` in a directory in your PATH, you only need to download it once. ```bash $ wget -O warp-packer https://git.phoenix.ipv64.de/public/warp/releases/download/1.0.0/linux-x64.warp-packer $ chmod +x ./warp-packer ``` **Create your self-contained application** ```bash $ ./warp-packer pack --arch linux-x64 --input-dir bundle --exec run.sh --output app.bin $ chmod +x app.bin ``` **Run your self-contained application** ```bash $ ./app.bin Hello, world. ``` ## How it works Warp is a multi-platform tool written in Rust and is comprised of two programs: `warp-runner` and `warp-packer`. The final self-contained single binary application consists of two parts: 1) runner and 2) the compressed target application executable and dependencies. `warp-runner` is a stub application that knows how to find the compressed payload within its own binary, perform extraction to a local cache and execute the target application. The extraction process only happens the first time the application is ran, or when the self-contained application binary is updated. `warp-packer` is a CLI application that's used to create the self-contained application binary by downloading the matching `warp-runner` for the chosen platform, compressing the target application and its dependencies, and generating the final self-contained binary. ### Performance The performance characteristics of the generated self-contained application is roughly the same of original application, except for the first time it's ran as the target application and its dependencies have to be decompressed to a local cache. ### Packages cache location - Linux: `$HOME/.local/share/warp/packages` - macOS: `$HOME/Library/Application Support/warp/packages` - Windows: `%LOCALAPPDATA%\warp\packages` ### Runners cache location - Linux: `$HOME/.local/share/warp/runners` - macOS: `$HOME/Library/Application Support/warp/runners` - Windows: `%LOCALAPPDATA%\warp\runners` ## Changes in v1.0.0 Version 1.0.0 introduces several breaking changes and new features, implemented via a cherry-pick from the [forked project](https://github.com/Reisz/warp). You can see the detailed differences in the [comparison](https://github.com/dgiagio/warp/compare/master...Reisz:warp:master). ### Breaking Changes Until version 0.3.0, the default invocation of the program was: ```sh warp-packer ... ``` From version 1.0.0 onwards, the default invocation has changed to: ```sh warp-packer pack ... ``` ### New Options in 1.0.0 Version 1.0.0 introduces the following new options: ```sh -i, --input-dir Sets the input directory containing the application and dependencies -q, --unique-id Generate a unique ID for each package build -p, --prefix Use a prefix instead of the single-file executable name -n, --no-clean When using unique-id, do not clean obsolete versions with the same prefix from the cache ``` ### Detailed Explanation of New Options - **`-i, --input-dir `**: In previous versions, this option was specified as `--input_dir`. It sets the directory containing the application and its dependencies. - **`-q, --unique-id`**: Instead of using a static folder name for the extracted application, a UUID will be used as the folder name. This is useful for shipping or testing different versions of your application without overwriting the old one. For example, `/warp/packages//`. - **`-p, --prefix `**: This option allows you to use a specified prefix as the folder name in the cache location where the application will be extracted. For example, `/warp/packages//`. - **`-n, --no-clean`**: By default, the folder with the autogenerated UUID and its content will be replaced with the new extracted files. If this option is set, the executable application will not delete the old extracted files in the cache location. ## Authors - Diego Giagio `` ## License This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details ## Who is Using Warp? * Buckaroo, the C++ package manager https://github.com/loopperfect/buckaroo * Buck, the build system https://github.com/njlr/buck-warp